444 cards found.

Abzan Advantage

Instant {1}{W} (2)

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
"To survive, you must seize every opportunity."
—Daghatar the Adamant



Color Identity: W,White
Printings:
Fate Reforged ()

Foreign Names:

Formats:

Abzan Advantage

Instant {1}{W} (2)

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)



Color Identity: W,White
Printings:
Fate Reforged ()

Foreign Names:

Formats:

Abzan Beastmaster

Creature Dog Shaman   2 / 1   {2}{G} (3)

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
His beasts move the great siege towers of the Abzan across the endless sands.



Color Identity: G,Green
Printings:
Fate Reforged ()

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Formats:

Abzan Beastmaster

Creature Dog Shaman   2 / 1   {2}{G} (3)

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.



Color Identity: G,Green
Printings:
Fate Reforged ()

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Acrobatic Maneuver

Instant {2}{W} (3)

Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Renegades find ever more creative ways to work around the Consulate's aether regulations.



Color Identity: W,White
Printings:
Kaladesh ()

Foreign Names:

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Acrobatic Maneuver

Instant {2}{W} (3)

Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.



Color Identity: W,White
Printings:
Kaladesh ()

Foreign Names:

Formats:

Acrobatic Maneuver

Instant {2}{W} (3)

Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.



Color Identity: W,White
Printings:
Mystery Booster ()

Foreign Names:

Formats:

Aethergeode Miner

Creature Dwarf Scout   3 / 1   {1}{W} (2)

Whenever Aethergeode Miner attacks, you get {e}{e} (two energy counters).
Pay {e}{e}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
Gremlins in the wild feed on nodules of pure aether, which are also prized by miners.



Color Identity: W,White
Printings:
Aether Revolt ()

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Aethergeode Miner

Creature Dwarf Scout   3 / 1   {1}{W} (2)

Whenever Aethergeode Miner attacks, you get {e}{e} (two energy counters).
Pay {e}{e}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.



Color Identity: W,White
Printings:
Aether Revolt Promos ()

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Aethergeode Miner

Creature Dwarf Scout   3 / 1   {1}{W} (2)

Whenever Aethergeode Miner attacks, you get {e}{e} (two energy counters).
Pay {e}{e}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.



Color Identity: W,White
Printings:
Aether Revolt ()

Foreign Names:

Formats:

Aetherstream Leopard

Creature Cat   2 / 3   {2}{G} (3)

Trample
When Aetherstream Leopard enters the battlefield, you get {e} (an energy counter).
Whenever Aetherstream Leopard attacks, you may pay {e}. If you do, it gets +2/+0 until end of turn.



Color Identity: G,Green
Printings:
Aether Revolt ()

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Aetherstream Leopard

Creature Cat   2 / 3   {2}{G} (3)

Trample
When Aetherstream Leopard enters the battlefield, you get {e} (an energy counter).
Whenever Aetherstream Leopard attacks, you may pay {e}. If you do, it gets +2/+0 until end of turn.



Color Identity: G,Green
Printings:
Aether Revolt ()

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Angel

Creature Angel   4 / 4   (0)

Flying



Color Identity:
Printings:
Duel Decks: Blessed vs. Cursed ()

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Anointed Deacon

Creature Vampire Cleric   3 / 3   {4}{B} (5)

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Inspiration is red as rubies, flowing like honeyed wine.



Color Identity: B,Black
Printings:
Ixalan ()

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Anointed Deacon

Creature Vampire Cleric   3 / 3   {4}{B} (5)

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.



Color Identity: B,Black
Printings:
Ixalan ()

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Formats:

Arlinn Kord

Legendary Planeswalker Arlinn   {2}{R}{G} (4)

[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
[0]: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.



Color Identity: G,R,Red,Green
The other side is:

Printings:
Shadows over Innistrad ()

Foreign Names:

Formats:

Arlinn Kord

Legendary Planeswalker Arlinn   {2}{R}{G} (4)

[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
[0]: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.



Color Identity: G,R,Red,Green
The other side is:

Printings:
From the Vault: Transform ()

Foreign Names:

Formats:

Arlinn Kord

Legendary Planeswalker Arlinn   {2}{R}{G} (4)

[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
[0]: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.



Color Identity: G,R,Red,Green
The other side is:

Printings:
From the Vault: Transform ()

Foreign Names:

Formats:

Arlinn Kord

Legendary Planeswalker Arlinn   {2}{R}{G} (4)

[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
[0]: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.



Color Identity: G,R,Red,Green
The other side is:

Printings:
Shadows over Innistrad Promos ()

Foreign Names:

Formats:

Arlinn Kord

Legendary Planeswalker Arlinn   {2}{R}{G} (4)

[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
[0]: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.



Color Identity: G,R,Red,Green
The other side is:

Printings:
Shadows over Innistrad ()

Foreign Names:

Formats:

No results found.
Bummer

444 cards found.